
Anvil
Anvil is a small online world, and you can play it right now, free, in your browser. Everyone who plays is on the same island at the same time. Chop the trees, mine the rocks, fish off the shore, turn what you gather into tools at the forge, and claim a patch of land to build a house on. The world keeps going when you log off, and so do your workstations.
It is an early playtest. Things will break and balance is rough. Everything you tell me shapes where it goes next.
New in 0.5.0
- An island in the sea. You start on a small grass island with trees, rocks, a fishing spot and one of each vendor. More islands will come as expansions.
- Sound. Tools, footsteps, crafting, the interface, and day, night and rain ambience.
- A world that feels alive. Rain showers everyone sees, firelight and fireflies at night, and other players you can watch chop, mine and farm.
- A first-day checklist that walks new players from their first logs to their first workbench, with coins as rewards.
- A friendlier bag and HUD. Drag items anywhere, split stacks, move and resize windows.
The full notes are in the devlog.
What you can do
- Train ten skills from 1 to 99: woodcutting, mining, fishing, farming, cooking, crafting, smithing, masonry, woodworking and agility, plus weapon mastery. Every level makes you a little better, and titles and prestige wait at the top.
- Craft at forges, workbenches, kilns, looms and campfires that keep working while you are away.
- Farm: till, plant, water and harvest. Crops grow in real time.
- Raise animals: catch chickens, ducks, sheep, pigs and cows, pen them, feed them and breed them for eggs, wool, milk and truffles.
- Build a home: claim land, grow the claim, and build a house with rooms, hallways, station rooms and furniture. You wake up in your own bed.
- Gear up: over a thousand pieces of armour and weapons, each with its own rolled stats.
- Trade: face to face with other players, with vendors, and on the player market.
- Fight: creatures in the wilds, weapon abilities, and a corpse only you can loot.
- Be social: global and local chat, whispers, friends, and guilds with ranks.
- Make your character: body, hair, clothes and colours.
Getting started
- Press Run game above, or download the Windows or Linux build (the itch app keeps it up to date).
- Create an account (a username and a password of 8 or more characters) and make your character.
- Follow the checklist, or press H to see every control.
The browser and desktop versions share one world. Log in with the same account on either.
Controls
- Left-click: walk, gather, attack, use. Hold to keep walking.
- Right-click: examine, trade, follow and more
- B bag and gear · K skills · C crafting · Q quests · L land · F friends · P profile and appearance · T till a farm plot
- 1-8 hotbar · Z X V abilities · Enter chat
- Mouse wheel or - =: zoom
- Esc: cancel, close, or open the menu (volume, bug report, arrange HUD)
- F10 hide the interface · F12 save a screenshot · H all controls
Known issues
- Helmets, shields and most armour show in your bag but not yet on your character. Their worn art is being drawn.
- The world may be wiped between playtest versions. Wipes are announced in the devlog, with what was kept.
Feedback
Esc → Report a bug sends a report straight to me with your position and game version. Comments on this page work too.
Credits
- Art: Sunnyside World by Daniel Diggle; Raven Fantasy by Clockwork Raven Studios
- Fonts: m6x11 and m5x7 by Daniel Linssen
- Built with Godot and SpacetimeDB
Privacy
The world stores your username, a salted hash of your password (never the password itself), your character and what it owns, recent chat, and any bug reports you send. Nothing is sold or shared. Ask in the comments to have your account deleted.
| Updated | 12 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Ashn |
| Genre | Role Playing |
| Made with | Godot |
| Tags | Cozy, Crafting, early-access, Farming, Godot, MMORPG, Multiplayer, Pixel Art, Sandbox, Top-Down |
| Average session | A few hours |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Server-based networked multiplayer |
| AI Disclosure | AI Assisted, Code |
Download
Development log
- Anvil 0.9.1: The island is now the world12 hours ago
- Anvil 0.9.0: A faster game, a better editor, and dying that means something13 hours ago
- Anvil 0.8.0: Jobs, growing rocks, and fights you can read16 hours ago
- Anvil 0.7.0: Thralls, and a polish pass over everything19 hours ago
- Anvil 0.6.0: Art painted in the game, shadows that fit, and taller cliffs1 day ago
- Anvil 0.5.1 — Fix for getting stuck in the character creator1 day ago
- Anvil 0.5.0 — An island in the sea, sound, and a lot of polish1 day ago
- Anvil 0.4.0 — Animal husbandry, houses and bigger claims1 day ago






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